The Gamification Guy
โšก Level 17 Educator ยท Est. in the classroom
Scott Hebert, The Gamification Guy, holding a microphone

Scott Hebert

The Gamification Guy

I help teachers turn classrooms into games students never want to leave โ€” 17 years in the classroom, two books, two TEDx talks, and one proven system.

No risk to try ยท 7-day free trial ยท Cancel anytime

LVL 17๐Ÿ‘จโ€๐Ÿซ years teaching โ€” and still playing
2ร—๐ŸŽค TEDx speaker on gamification
2๐Ÿ“š books on gamification design
1st๐Ÿ† Albertan in Global Teacher Prize Top 50
Quest 01 ยท The Course

Classroom Gamification 101

A one-of-a-kind course where teachers from all backgrounds, curriculums, and walks of life can learn what gamification is โ€” and how it can transform any classroom, boost engagement, and rekindle your joy of teaching.

๐ŸŽ“ Your fully gamified PD

An immersive, fully gamified course with challenges, pre-planned pacing, and a community where you learn and grow together โ€” not another boring slide deck.

๐ŸŽ 7-day free trial + free materials gift ยท then $15/month
  • Understand what gamification is โ€” and what it isn't
  • Create your own programs โ€” of any size
  • Access 1,000+ templates, files & examples
  • Connect with a growing global educator community
  • Share resources & ideas that actually work
Start Your 7-Day Free TrialNo risk โ€” cancel anytime
The Proof

๐Ÿ’ฌ Real teachers. Real results.

What educators are saying after pressing start โ€” on the books and in their classrooms.

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“As a how-to guide for teachers, this is a great resource. It gives a detailed account of how traditional school terms equate to gaming terms. If you want to find out ways to implement it for your classroom, then I highly recommend it!”

An CoppensGamification Nation · Featured review
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“I absolutely LOVED the content in this book!! The gamified reading flow, the examples, the chances for me โ€” the reader โ€” to earn XP; it was all incredibly engaging.”

ElizabethGrade 4 Teacher · Top TpT review
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“I was drowning in apathy, but after learning and implementing gamification, in about 2 weeks my students were arriving to class asking if it was a quest day. They wanted more work! The engagement is unreal.”

Sarah T.Grade 5 Teacher · Featured testimonial
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“Once you see the amount of effort he has put into this book โ€” and remember that he teaches full time and has a family โ€” it’s clear it’s worth at least that. It is very well organized, has great insight into the process of gamifying your classroom, with anecdotes from his experience and many potential solutions for the problems you would face. An absolute must read if you are serious about this approach to teaching.”

Gamification NationFeatured review
Quest 02 ยท Speaking

Book Scott to Speak

Keynotes, PD days, and conferences on the power of gamification โ€” delivered with 17 years of real classroom proof and two TEDx talks.

๐ŸŽค Bring the game to your stage

An energetic, story-rich talk that gives educators a system they can use the very next day โ€” supportive, inclusive, and grounded in a pedagogy Scott has spent a decade building.

2ร— TEDx speaker Keynote & PD Top 50 Global Teacher Prize 17 yrs classroom
Email Scott About Your EventTell him the date, audience & topic โ–ถ Watch Scottโ€™s TEDx talk
Quest 03 ยท The Free Kit

Roll for Engagement

Turn any assignment into a game your students actually want to finish โ€” with a free, print-and-play classroom kit.

๐ŸŽฒ The dice-powered activity generator

A free kit that decides who works together, what they create, how they present, and even the prize โ€” so every lesson feels like a game.

๐ŸŽ Free $25 classroom kit ยท instant access Claim Your Free KitRoll the dice ยท start your next quest
The Story

๐Ÿ‘จโ€๐Ÿซ 17 years. One big idea.

Kids already play. Scott just builds the classroom around it.

Scott Hebert is a Grade 8 Social Studies and Sciences teacher entering his 17th year in the classroom. For the last decade he's been designing and refining his own gamification pedagogy โ€” turning ordinary units into quests, levels, and challenges that students genuinely want to finish.

He's the author of two books on educational gamification design, a two-time TEDx speaker, and an experienced keynote speaker who has shared the stage with educators around the world. His mission is simple: rekindle your joy of teaching by making learning feel like play.

๐Ÿ† Hall of Fame

2020

Global Teacher Prize โ€” Top 50 Finalist (first Albertan)

2017

Laurentian University โ€” Human Kinetics Alumni of the Year

2015

World Gamification Congress โ€” Best Gamification in Education Program

2013

Alberta Excellence in Teaching Award

The Library

๐Ÿ“š Two books on gamification design

From first quest to full campaign โ€” the books that started the movement.

Press Start to Begin by Scott Hebert โ€” the beginner's guide to classroom gamification

Press Start to Begin

The welcoming first quest โ€” what gamification is and how to bring it into your classroom.

Insert Coin to Continue: Advanced Classroom Gamification by Scott Hebert

Insert Coin to Continue

The advanced playbook โ€” RPG strategies and systems to keep the game going all year.

๐ŸŽฎ Ready to press start?

Join the course, or bring Scott to your school or event. Either way, the next level of teaching starts here.